Thursday 17 May 2012

Second trailer of "Grim"

We've just finished the second trailer of our game. It features our second level "Climb" which was created for our Breach gametype. The "Mateba" our multi-purpose weapon (with both short and long range capabilities) and Leap our primary ability are all included in this new video.



As always, the most recent updates on our development are available at our website: http://grim.morepolygons.com

2 comments:

  1. Hi, my name is Andrew, I wonder if when you develop a game in XNA, I am obliged to publish on Xbox Live or I can publicalo on steam?

    sorry for my english - by google translator

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  2. You are not obligated to publish to Xbox Live Indie, you may publish games to Steam etc. when building a game with XNA.

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