Development blog about Core Engine - 3D XNA Game Engine.
Nice! It's integrate on Sunburn engine, isn't it? Actually i'm trying to create a Motion Blur and a DOF effect on my suburn project, but i'm really noob to postprocessing. I'll keep trying Your work is inspiring xD
Hi Kiko,It works with SunBurn indeed, I actually passed the code to Philippe who will integrate it into his framework at http://indiefreaks.com/I believe the code is already available, but needs a bit of a clean-up. (for instance the 'width' and 'height' parameters are always set to 1280 and 720. Look for the MotionBlur*.cs and a MotionBlur.fx file (or similar names)
Hi Tom, thanks for the info. I've checked the last release but i havent found the MotionBlur class or effect. Maybe it will be available on the next release :).Thanks again, I'll try to implement it on my Sunburn application ;)