We've just finished the second trailer of our game. It features our second level "Climb" which was created for our Breach gametype. The "Mateba" our multi-purpose weapon (with both short and long range capabilities) and Leap our primary ability are all included in this new video.
As always, the most recent updates on our development are available at our website: http://grim.morepolygons.com
Hi, my name is Andrew, I wonder if when you develop a game in XNA, I am obliged to publish on Xbox Live or I can publicalo on steam?
ReplyDeletesorry for my english - by google translator
You are not obligated to publish to Xbox Live Indie, you may publish games to Steam etc. when building a game with XNA.
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