Mostly changes to the Sample and removed some older unused classes that were causing trouble with the new XNA 4.0
The PlayerMarine.fbx class seems to loose his Animation clips in XNA 4.0 for an unknown reason. I have tested this issue with some of my own animated models, and they still work fine (using KW-Xport)
If you run into similar issues with your own models, I added a small *.xml file that demonstrates a quick way to split the model into custom animation clips (Note, default clip name in .fbx model is "Take 001")
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