Development blog about Core Engine - 3D XNA Game Engine.
Sunday, 24 January 2010
Editor Update: Physics Rotation
Just a quick video update. Implemented rotation of Dynamic and Static actors in editmode. For now, rotation is done using the Arrow-keys. This will soon be changed (most likely using a rotation gizmo)
Hello Tom, great work!
ReplyDeleteI am really interested to learn from your work.
Are you thinking to release the code of your engine or some code tutorials?
Keep up the good work!
Kenshin
Hi Kenshin,
ReplyDeleteI will create some engine related tutorials about popular topics...
If you're interested in anything particular, leave your comment and I will take it into consideration.
Hi Tom,
ReplyDeletethanks for your reply.
I am interested in object scene management using gizmo, physics and console part.
In your video all togheter are very cool!
Kenshin